More vibrant Go in 3 moves
Move 1: Describe interactions with roles
Go’s interfaces are satisfied implicitly, making it incredibly easy to create role interfaces.
Describing new roles as we implement a method lets us postpone deciding how we’ll meet its needs. Conveniently, our method is specific about what we know and open to what we might learn.
Move 2: Extend existing code with adapters
The humble adapter finds new utility in existing code without modifying it. Leaving existing code unmodified also avoids rippling changes through its existing consumers.
Adapters turn out to be especially powerful at the boundaries of our applications. They can shift the shape of an open source library and shield the internals of an application from changes to these libraries.
Last Move: Keep creation and interaction apart
When interaction is independent of creation, an implementor can be replaced with another without...
Continue reading →